

- METRO LAST LIGHT REDUX VS METRO 2033 REDUX 1080P
- METRO LAST LIGHT REDUX VS METRO 2033 REDUX FULL
- METRO LAST LIGHT REDUX VS METRO 2033 REDUX PS4
METRO LAST LIGHT REDUX VS METRO 2033 REDUX PS4
That said, the overall resolution target is clearly lower than PS4 and Xbox One, and there are some visible artefacts which lead to the perception of break-up in fast-moving areas. It's very dynamic, you can expect the current frame to vary significantly in terms of pixel count and the image you're presented with at any point will, of course, include a lot of data reconstructed from previously rendered frames.

4A itself pegs docked play at 1080p, but regardless, there are many variables that can lead to variations in image quality depending on what's happening on-screen. If you count pixels, the effective resolution seems to hang around 1280x720 docked, but pixel counts are only possible in motion when the TSR tech fails on specific edges. The solution is what 4A calls temporal super resolution - which seeks to achieve clean edges while minimising artefacts. The Switch lacks the hardware muscle to push through the same pixel count and simply running at a lower resolution with FXAA would produce a messy, aliased image. This has been the case for many recent games over the past few years but Metro Redux offers a remarkable stark comparison due to its earlier release on PS4 and Xbox One. A simple pixel count no longer tells the whole story and certainly doesn't encapsulate the difference in visual quality. However, in 2020, we're moving into what is effectively the post-resolution era. Watch on YouTube Everything you need to know about the Switch versions of Metro 2033 and Metro Last Light. It was the same story for many games early this generation - fixed pixel counts and basic post-process anti-aliasing made getting a handle on relative image quality a straightforward enough exercise. Both versions used a form of post-process anti-aliasing as well.
METRO LAST LIGHT REDUX VS METRO 2033 REDUX 1080P
In the case of Redux, you had a fixed pixel count of 1080p on PS4 and 912p on Xbox One. If you look back at older Digital Foundry content, matters of resolution used to be simple. A lot has changed since the original release on PS4 and Xbox One.
METRO LAST LIGHT REDUX VS METRO 2033 REDUX FULL
Yes, resolution is lower, but the full story is somewhat more complex. Side by side, Switch Metro is remarkably similar to its current-gen console counterparts but the reality is that some compromises were needed - and this process starts with image quality. Metro 2033 is a very, very different experience all around, while the sequel - Metro Last Light - also enjoys all of the improvements made for its transition to PS4 and Xbox One. Redux offers improved textures and models, a new lighting and materials model and more detail all around. Comparing Xbox 360 to Switch, the differences are stark. To begin with, we can confirm that this is indeed the newer, more modern Redux version of the game - not a conversion of the last-gen Xbox 360/PS3 renditions, which may have been more suited to the power level offered by the Nintendo hybrid.

On top of that, the port hasn't been handed off to a separate developer as is often the case - 4A rolled up its sleeves and dug in for this one, producing a fascinating piece of work. It's also the first time a Metro game has appeared on a Nintendo platform and it's also the debut for the franchise on what is essentially mobile hardware. Stealth, combat and storytelling are all part of the experience, with both games offering a unique atmosphere quite unlike anything else on the market. With limited supplies, players make their way through the underground (occasionally venturing to the blasted surface) while dealing with a wide range of foes. Yes, it's another Switch port we're tackling but this time, the original developer has taken point on bringing the games across and as it's 4A you know you're in for something special.įor those unfamiliar, the first two Metro games are first-person shooters set deep within the radiation ravaged Metro system beneath Moscow. However, the firm also enjoyed success with their current-gen Metro Redux remasters, and now those titles are available for Nintendo Switch. Over the last ten years, 4A Games has built a reputation for pushing technology to new heights - from the original, remarkable Metro 2033 to last year's Metro Exodus - an open world showcase with beautiful ray traced global illumination.
